I have played a lot of video games throughout the course of my life and honestly I can't recall that many games with such noticeable glitches and/or bugs as I can today…now I'm not saying there wasn't any (so put away your can of whoopass and holster those light guns)…just that they were few and far between and for the most part they didn’t hinder the overall experience.
Before the idea of having a constant internet connection came along, which
allowed developers a direct link to your system; it seemed as if they kept the
games on the burner until they were completely done or at least as close as
Now though, it seems as if they
release games before they should…with the thought they'll just patch up any
issues later. This philosophy may work well for the publishers but unfortunately
it leaves the games with a bad taste in their mouth.
Obviously not all games with glitches/bugs fall into this category, there are
some that just slip by the quality testing peeps and unintentionally make it to
the sales floor. However, there are some that seem as if they just get thrown
out with the idea that they will just be fixed later at the gamers expense.
Bethesda’s games are a great
example of this…I would recommend to anyone playing one of their games to save…and
to save a lot…because there is nothing more frustrating than being in the
middle of a game and running into one of those said glitches/bugs and having to
restart everything you just did…talk about nerd rage.
There also doesn't seem to be a
sense of urgency on the developers part to release the patches to fix the said
issues at hand either…sometimes it takes weeks, months or even in some extreme
I don't know if they're not
aware of these issues until it's pointed out…or if for our $60 we're buying a
beta which we are the testers for…to make the games more enjoyable for those
people who’ve decided to wait on picking it up when it’s first released and
just buy it later on down the road…who knows…I guess like Guns N' Roses said, “All we
need is just a little patience”.
I know with the advancement of
technology and of course the margin of error for the human involvement, it's
not an easy task to make a perfectly polished game. However, I don't think it's
asking too much that a $60 game be playable from the moment you take the shrink
wrap off either.